Chance to double collect the first number of buildings collected. If you want to be a good guildmate, build the Observatory and Atomium to give goods to your guild treasury. I would say this is another one of those Great Buildings that is great for dumping Forge Points. Traz-As high as you want to take it. In that case most of them are bad investments. The Statue is interesting both because it is the smallest GB (23, only 6 spaces! Again, it will soon be obsolete. The other penalty of the Tower of Babel is that it makes you poor and unhappy. and attack - The possibility to earn up to 3 copies of that 2x3 building to earn an average of 102 fragments of the new and amazing main building every 10 days, with a total of 3 copies of that amazing building in a year if you use a level 91 Blue Galaxy on those 2x3 buildings. Im not sure how Davidb3 figures that the Happiness produced is worthwhile, but his numbers are way off. In this Forge of Empires Alcatraz guide, we outline the most optimal strategy. Great Building List. 1. Interestingly, the Goods output of St Marks is only somewhat (15%?) Terracotta Army: wouldn't have built it yet but if you already did, whatever's cheap. Again, youll want to advance to the next age as rapidly as possible, to get the maximum benefit. Depends on how much you need for what you do :) But it doesn't start giving you an additional troop every level until after level 9. Saint Basil's Cathedral (10.2%, 51.1%), 16. Your email address will not be published. Oracle of Delphi (43.6%, Active Adjusted (AA): 205%) [UPDATED], 6. Create an account to follow your favorite communities and start taking part in conversations. The medal benefit is harder to calculate, but at nearly 1000 medals/month, is probably worth 5 city Victory expansions over time (10 months), that a peaceful (non PvP player) would never see. Maybe once it gets out of "auto" on levels 1-2 for 1.9 threads. Double Plunder Provides an amount of goods from the player's previous era every 24 hours. Notre Dame is moderately sized (46=24 squares), providing happiness and also supplies. Its worthwhile for this alone. Therefore you should hold off building many of the GBs and skip to the next useful one. It will probably even out toward a limit of 25% at very high levels.) Also, will you please explain how you go about buying/selling goods for forge points? This one is not opinion. St Marks is large (66), provides a better daily Goods output than the Lighthouse, and boosts coin production. The author fails to understand the basic structure of the game. These are at minimum sufficient to pay back the cost of the space and goods required to build it. This is presumably how Ironman got the goods to build his Dynamic Tower as well. That is, it gives you people, without any corresponding income. The Oracle of Delphi is a reletively good building for happiness and supplies when you build it in the Bronze Age, but it will quickly diminish in importance as you progress through the ages. The Tower gives 6 goods at level one and upgrades itself as you move through the ages! Build this GB first. The other benefit is to boost your supply buildings (by up to 145%). Your detailed list of GB and its rating are the most accurate here. It might not appeal as much to aggressive PvP players though. I accumulate those goods for about 4 days then start to sell them down the ages (80 arctic future for 136 future, then those 136 future for 231 tomorrow age goods; then those 231 tomorrow age goods for 392 contemporary goods; then trade those for 667 post modern goods; then trade those for 1134 modern goods; then trade those for 1927 progressive goods. The author continues to over rate lower ages GBs by stating that higher age GBs cost more in goods, like you are still producing at a lower age rate. Its also small so doesnt take up much space. Pretty, too. This would really be a valuable reference item. Supply Boost When maxed, it produces about 60% of what a current-era goods building might produce, but without needing any map bonus, and without needing any coins or supplies. JavaScript is disabled. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. I recently built my Observatory, and it took forever to get those 9 blueprints. Update: Note that the original analysis was made before the 0.26 update announcement on Feb 5, 2013, and some comments have been modified or updated since then. (You will want to get the Cathedral up to at least level 6 though, before it will be paying more than the land cost). As a player of 3 years in the game, let me give you my thoughts. I assume I will need to be on the buying end of that for the TE goods necessary to construct the dyna tower after I get the blueprints since it would take forever to trade up to TE goods from CA goods for them. Lighthouse of Alexandria (37.1%, AA: 185%), 12. Apperantly they added this Great Building a few months ago, and quite a few people in my guild have it. Many people say that Forge Points ARE the bane of the game, and I agree with that. Blueprint Boost Great Buildings are one of the fundamental mechanics of Forge of Empires. The happiness is almost as much as 8 Churches, while using half the space. It may not display this or other websites correctly. After I do that I then sell those goods to people dying to get alcatraz. I joined FOE as a totally new player and followed your list. Quite simply, the Hagia Sophia allows you to get more GBs (and allows you to get them levelled up faster too). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Otherwise, go for other GBs first. Most of the others, you mentioned like the CF, HC, CDM, TA, Cape, the COA seemed optimum enough to compete well, also a few you did not mention (like the Inno and Zeus, a few others) and keep up with the Jones' is around L60, especially before moving beyond OF, hopefully way before. A Great Building must be connected by roads to provide benefits or to allow Forge Point contributions. VOYAGER V1 bad By the time you can build this, you wont be doing much fighting in your neighbourhood, therefore the plunder rewards are almost useless. The new one will not be either of the traded copies, but may be a different duplicate. All other GBs are either weak for their foot print or only offer FPs and happiness. Unless I missed it in the guides. it happiness bonus will soon be obsolete as you move into further ages (other buildings are much more efficient). The average quantity of GBs per person currently is around 4. Also, I read all sorts of crap knocking the dyna tower on the web, but arguably it has changed my game more than any other building (and i have them all except for a few I have chosen not to build). Helping Hands Provides an increase of contribution rewards when donating to other players Great Buildings. (A Colonial era Circus only gives 2500 happiness for 500 diamonds and the same space 55.) for sure not excellent. I am currently in the Colonial Age but I think your strategy would still help me out some. A full set of blueprints is required for each level after level 10. Like, Arc is 80, we all know that. So even maxed, the Colosseum is woefully a waste of space. Relic Hunt The Great Building at level 0 is just a construction site and it won't build itself like other buildings. To Wizzy, you make some good points. Fierce Resistance For the purposes of the latter issue, I made a table where I estimated the output value of GBs in the Early, High and Late Middle Ages, with an assumed standard set of houses and supply production buildings. Overall, this IS a very, and I do mean, VERY good Great Building, and I'll be amazed if you don't have it by The Future at the very latest. CASTEL DEL MONTE. BUILD. Aid Goods Attack and defense bonus for units in both attacking and defending armies. Now, in trying to advise someone in my guild in her quest to choose the correct GB, I cant find anything other than the above. Real Ironman: Your use of the Dynamic Tower is superb! A community to discuss all things Forge of Empires! Deal Castle is huge (77=49 squares), providing a defence boost, and medals. 4. Even at Level 10, a Lamp Factory from the Progressive Era can produce more supplies in a day than this. Useless gold and not enough happiness to make it worthwhile. Bottom line: definitely worth while, and will quickly pay for itself. Press J to jump to the feed. Build it. 2000 coins per day from a GB may feel good in EMA, but is nothing later in the game. That being said, in my older world, I had many of my gb's especially fighting ones at 60 minimum, before feeling better prepared. If you enjoy the warfare side of the game, youll need em. I think the goods production is pretty good, and can easily solve all of your goods problems if you have the Lighthouse as well. You need to produce as many as you can. So as you all know, there are over 40 Great Buildings in Forge of Empires. CDM? You get 13 goods from a completion at 10 and an additional good every 4 levels thereafter. Temple of Relics: level 3-5 or so early on; just whatever's cheap. The new Tower of Babel output makes it even weaker/worse; Colosseum is significantly better; and the Deal Castle, Cathedral of Aachen, and St Basils are all much weaker at level 10 now but still worth building. I wish Id used it that way. Hmm those numbers seem low to me to be considered optimum. No queston these three buildings (Alcatraz, Dyna and Arc) WHEN USED PROPERLY change the game. Is it just me or that the Great Buildings of the High Middle Ages are terrible? You are using an out of date browser. Cape-60.This one is hard to justify overall b/c the time it takes to make back your investment is so long, but 60 is about the break point to justify it. The Castel provides both, and only occupying 25 spaces. So although the space needed is really large, its worthwhile it will save you a lot of space and construction costs for other happiness buildings over time. I would have to say I completely disagree with almost everything this person says. St. Mark's Basilica (15.0%, AA: 75.0%), 14. I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. The Critical hit bonus is also great. Haghia sophia . Forge Points Details of the bonuses of each Great Building can be found in the topic of each building. Also, the goods required to build it are mostly useless to me at this stage. AO would be on my to-do list but space is a bit of an issue - especially for a 7x7 building. Bottom line: yes, take it for the happiness (the supplies are just a bonus). 5 High Middle Age goods can be produced for 800coins and 800supplies, so would be shown as 5G => 800* __________________________________________________ _______. That 4000 Happiness at Level 10 is a complete joke by the Modern Era, when Cultural Buildings provides around 3000 happiness. St MARKS BASILICA Ok/bad As above, but gold is useless. The forge points may still be very helpful to progress through the enormously long Colonial age technology tree, or the upcoming age of Industry. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. Create an account to follow your favorite communities and start taking part in conversations. Zeus level 75-77 costs 1192 forge points. Because the benefits you will gain from this Great Building islet's just say not great. LIGHTHOUSE OF ALEXANDRIA (LoA) Good is the most important GB in early levels it really helps you out and will continue to help for a long time. Bottom line: get it it pays for itself and is not too hard to fit in. When you want to build the GB again in the future, you will start from Level 0 and you will need a full set of BP again. Take down your article, you are misleading noobs. I do see some people with the Arc and I want to use the same strategy to get that, but as you said I want to go for the dyna tower first. Or optimal level? In theory it is accessible very early, and can have a long period of usefulness. *The post does not include FE GBs. This is one of them. However, keep in mind that if you level up another person's Great Building, it might cause them to lose their daily collection (if the building provides any). Why? Special Goods Well-Known Member Nov 30, 2021 #2 The average optimal level for nearly all GBs is roughly level 80. many deviations from that. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. LOTUS TEMPLE useless the rarest GB in the game. CAPE CANAVERAL Very good/vital 1 FP for every level it goes up. Players who have Great Buildings have a "castle" icon on the social menu. A community to discuss all things Forge of Empires! In addition, the calculated FP to block the first place and the total construction costs of the Great Building by the owner. I finally managed to build it just before I entered Tomorrow, and after a while, I can safely say that I made a mistake - by not building The Arc earlier. skuras101 2 yr. ago. DSkies (The Brethren on Fel Drangyr) dskies at gmail com, Ty dskies for your time I saved your post for reference. Now this. I will also tell you what percentage of people on my server owns that Great Building. And if you happen to reach the end of the tech tree or take the last sector of your map, the Lighthouse might not be very useful anymore but youll have had good value in the meantime. Exception: both the Bronze and Colonial age GBs can be marginal check if you really need them for your type of game. A close second for worthless is Nortre Dame. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. Other than Arc 80 ..I've been using 60, Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54, You will level military buildings higher eventually, Some YouTube rs cover this. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. +100% when maxed. Bronze age goods that you can produce cheaply AND a (i.e.) I can't believe that one-fourth of my server actually built this. I have a 29% attack boost, yet it makes less of an adjustment to the units stats than the 24% (attacking unit) defense? Start with Zeus, Lighthouse, Hagia, Aachen, Castel, Relics, Alcatraz, Cape. I recently built the Canaveral, and I got to be honest, I made a mistake there. Some can run for years at ten and do wonders. When maxed, it gives you 1140 people, which is more than 5 LMA Apartment houses, but without the corresponding >5000 coins per day. So think about it. The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. If faced with a choice, you should normally build the highest level GB for which you can afford the space and goods construction costs. Once the building reaches level 1, it is built and starts to give out bonuses, but still can be upgraded with increasing bonuses to a maximum of level 10. So, the Colosseum is good, if you are early in the game and can use a happiness GB. Every Forge of Empires GVG Players goal is to build Alcatraz; however this is a difficult objective. I have it upgraded all the way up on Level 10, and it gives me a bonus of 145% increase in supply production, as well as 38 unrefined goods (I'm in PME). So as you all know, there are over 40 Great Buildings in Forge of Empires. Ultimately there are better builds for happiness and medals are good, but they arent vital. Likewise, the space needed is also a big factor. Building a town (Part 1): Basics | Forge of Empires Guides - [] down the road will be Great Buildings, of which you can read about some of them here, but lets Stix to Bricks: Personal Threads | Forge of Empires Guides - [] are a lot of different ways to handle having a guild work together to help get new Great Buildings I think most people would rather spend around 500,000 supplies than over 2500 Forge Points for happiness. Cape Canaveral: Wouldn't have built until after Arc. The Tower is attractively sized at only 44, provides people and goods (daily). However but the time you get to the Future, getting blueprints isnt too hard assuming youve also invested in FP GBs. do encourage more militaristic play, if you can get them up a few levels. Strictly speaking, its a lot better than the Statue of Zeus, because at low levels, there is very little benefit from the attack strength bonus (on either GB), but the Cathedral still gives you some coins. You will find examples of the CDM levelled up beyond level 80 in the game (giving their owners more than 50/60 Fps every day). ALCATRAZ Very Good/VITAL. Forge of Empires Great Buildings Values Analysisby davidb3. That is 1 in 4 shot. Unfortunately the other benefit of this GB is to provide forge points, at the same rate as the Hagia Sophia (+6 each day). This is very helpful to higher level players, both to avoid having resources plundered, but also to help avoid losses in PvP tournaments, for medals and improving scores. Is there a list anywhere that shows optimal level to take GBs to? This is what you call a GREAT Building. Zeus-63. Thanks CW this is a wonderful analysis, can you speak about how to get blue prints, is where a certain number of times that you need to mov/pol to get a blueprint , I dont see where that is address, thanks for the good work, Thanks CW I think the long game considerations are helpful to note. Full report at: https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701. Appreciate it! SPACE NEEDLE Useless Not enough happiness and you absolutely dont need gold at this stage of the game. Better have shrines of knowledge. The most important function of Great Buildings is the powerful bonuses that increase with the building's level. Emberguard Well-Known Member Mar 20, 2022 #2 Depends, are you intending to stick to current age and below? This is also where you can build the Great Buildings. Babel well yes and no. I hope InnoGames can make the Colosseum give out units instead of medals, or just give them an attack bonus, because until then, literally, and I repeat it: LITERALLY. FoElite and Raino both show charts and spreadsheets covering what you're after. Cathedral + 4 Gambrel houses + happiness bldgs => around 65 squares, provides 19120 coins/day at level 10. Nice Great Building to have, but it's really down to you. The daily medal benefit is MUCH better than that provided by the Colosseum, by a factor of 3 (94 vs 32 medals per day). Allows the possibility of finding a Relic upon completing a Guild Expedition challenge. Chance of getting something extra when aiding other players, rewards consist of coins, supplies, medals, goods or diamonds. Levels post-78 on CF are primarily for if you like to do many "Unbirthday" quests as they reduced the effective cost in a manner that each additional level makes more of a difference in terms of the number of quests per day you can do. You must log in or register to reply here. Truce/Dynamic Tower (7.29%, AA: 36.4%), 29. Statue of Zeus . Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). DEAL Bad way too big and the defence bonus it gives is not worth the investment and space. And its pretty colorful! Now players can trade in a complete blueprint set to unlock levels after 10. IMHO avoid all FPs that give a fixed amount of asset and go for the ones that increase goods and coins by percentages. Probably not worth it if youre pushed for space. I literally deleted my Oracle after I got back into playing the game, as it is now just wasting 9 spaces for baby-sized happiness and raw supplies. The order is not critical, because it will be sorted automatically. HC-58. Quest Reward Boost I am Colonial Age headed into Industrial Age and recently justified building one. That's A LOT, to say the least. Details of the cost of Forge Points on levels can be found on the page of each building. To a lot of people, having as many Forge Points as possible is crucial to success, and having a very high attack bonus is also key to success. The second benefit is to provide up to 17 random goods daily. Then start levelling up on them until you managed to secure Goods to start building the remaining vital higher-age GB of Inno, Arc and Orangery. The Lighthouse is a clear winner small(ish), and very productive although a bit of a phallic symbol. First Strike This is just my personal opinion, and you can feel free to disagree. 80 if you have a good guild and want to help it, As high as it goes so 80+ troops are everything, Disregard till everything else is maxed, but around 60ish. The secret of the event was revealed here many times, no more than 2-3-4 runs with a maximum of X energy spent in doing as many keys as . If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. Jump to: navigation, search. The Lighthouse is also an easy 44 building, boosts your supplies output, and provides goods. That is probably the one thing I hate about the Observatory: It doesn't gave you anything. In both cases the boost only applies to a fixed number of collections. What do you intend t9 focus on playstyle wise? Gives you a boost on most quest rewards. Let's say you get first place in an Arc levelling up to Level 10. Normally, you get 110 Forge Points and 2731 Medals. Note that this is purely subjective to your needs and desire to invest in your own GBs. TA level 59-61 costs 1190 forge points with 1.9 thread. Beyond that Arc is second best. The building is pretty compact, and it provides 12 goods (24 unrefined after modern (UAM)) on level 10. Sure, it's main bonus of the attack bonus is great, and it's the reason why so many people have it. If you have the goods for an Alcatraz, then you can make a deal with a player who wants those goods and agree to trade him the goods for (i.e.) Dskies: I came upon your analysis last month. NOTRE DAME Useless doesnt give you enough of either supplies or happiness and no high level players would build one now. Bad Useful for happiness early on, but soon becomes way too big for the benefit it gives. Buh bye coliseum at least I wont make future coliseums. Do some GBs bonuses cancel other bonuses out? Please note that I am NOT a professional or an expert, and this is NOT the definitive list for what is best and what's not. Delete this once you go far enough into the game. Ah yes. do not build Colusseum, Cathedral of Aachon to ten for all players as soon as practical. It may not display this or other websites correctly. Observatory: Low priority. The Deal Castle medals work out to more than what you can get from all the PvP competitions each week, or about 2820 medals per month, or about one expansion every month or two, depending on how many victory expansions you have already taken. How do I correctly do fp threads as well. St BASILS Bad the coin boost is useless once you get to high middle ages and beyond as you will have more gold than you can spend anyway. I guareentee you, build it, and you can crush Barkas' Empire faster than you can say his name. Military Boost Not saying the former arent important; they have their place. I will also tell you what percentage of people on my server owns that Great Building. If you are in the Colonial era, you will likely already have many victory expansions, and the Colosseum medals will not be worthwhile the Deal Castle may be better instead. It's happiness bonus shrinks overtime, and by the time the Contemporary Era rolls around, you might as well just tear it down, even if you invested over 3000 Forge Points into it. Early on Statue of Zeus to ten for all players. Seems like a logistics curve that is still on the upward trend at level 80. Still many other variables, that's my experience and what I've learned, it works for my game.. You'll get opinions here, so here's mine. This "Great Building" wastes you 42 squares, that's 4 entire expansions. JavaScript is disabled. Rain Forest Project (3.25%, AA: 16.3%), Saint Basil's Cathedral (Late Middle Ages). Yes, I have an arc which Im trying to get to 80. 50ish post-arc but only for the sake of getting stuff to sell to the antique dealer - FP relics do not scale well with level. The most important levels on this are the ones where you get an extra charge. Provides goods of the players age for their Guild Treasury every 24 hours. Guys, this advice is from about 5 years ago, the game was radically different then. The only exception are Military buildings. However, it uses less than half as much space (44=16 vs 66=36 squares). Even if it is maxed out (ouch) the 4000 happiness/42 blocks = only 95 happiness per block, which doesnt even beat a Drive-In Theater or a Zoo, Golf Course or even a Haunted Towerand all of these (except the Colosseum) can be doubled when motivated. Depending on the building, you will get the following: Advanced Tactics If you havent already, Google FOE Tools, lots of great info including detailed GB output per level. You must log in or register to reply here. When the current construction level is completed, the top four or five most generous donors (not counting the building's owner) will receive rewards: As Great Buildings cannot be stored, the only way to remove them from the city grid is to delete/sell them. You know this Great Building is gold when the ownership rate is higher than most other Great Buildings in the eras next to it. It also needs to basically break the GBs into the two styles of play (PvP or just questing). It does provide a fair amount of gold, but it needs a reno kit to move up in age. Remember when I said that there are Great Buildings that are good at being places to be venting out Forge Points? FOE - Castel del Monte - Great Buildings Level: 1 20 40 60 80 FOE - Castel del Monte Table and chart of construction cost and rewards of Great Building Castel del Monte from Forge of Empires game including The Arc bonus. Castel del Monte: underwhelming (ok for PvP). Wondering if anyone has a list of targeted levels of each great building?? If you're half-half like me, you can build it later, but definitely build it by the Modern Era and upgrade it to Level 10 by the Contemporary Era. I have looked through all my guild/friends/neighbors and have not found anyone with that GB so I cannot contribute FP to get them. Since some other later GBs give the same benefit, this is very useful for comparison purposes. Then through aiding high level players I get (even at only level 2) about 20 arctic future goods per day. Thats the equivalent of 12.3 Churches, or 4.3 (LMA premium) Palaces, but in much less space of course. If you flip 20000+ FP per day with the two threads then your profit will make up the difference in spent FP in about 5 months and then it will be just profit. Rock-bottom and I feel absolutely no regrets. It provides supplies, FLAT and BARE supplies, which is already antiquated by the time the High Middle Ages comes around. PvP players are going to want to get a full set of this GB, the Statue, and the Cathedral of Aachen. But it gives decent happiness and the troops it gives you are vital if you play Guild Expedition or GvsG. I'm at 60 right now. It also provides aplunder repel bonus? Just dont rely on them at the expense of a good GB or two. Even at Level 10, the building provides so little supplies and happiness it becomes laughable. Required fields are marked *. (Known up to levels where the chance is 70%. For a better experience, please enable JavaScript in your browser before proceeding. My strategy is to get teh dyna tower before i am out of the LMA. Then pick those that fit your style of play. It is not as good for happiness as several other later large buildings, but will pay back the space requirements in free expansions. (This works out to about 4800 coins and supplies daily in Late Middle Ages, so handily beats the Clapboard-house equivalency test used re the Statue). Press question mark to learn the rest of the keyboard shortcuts. To help construct a Great Building, simply visit a city of one of your friends, neighbors or guild-mates in which a Great Building construction is present, and click on the Great Building. Gives an increased chance of gaining blueprints while aiding. I think I disagree with just about every ranking here. The other benefit is a defence boost (100% when maxed). Too big for the happiness that provides. ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. The Cathedral is moderately sized (46=24 squares), providing coins and a military unit boost when attacking. Forge of Empires Alcatraz. But what do we have as icing? This is better than Notre Dame (same size), and compares favourably with the Hagia Sophia (much larger). The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). Pvp or just questing ) the equivalent of 12.3 Churches, while using half the.... 2022 # 2 Depends, are you intending to stick to current age and recently justified Building.! Previous era every 24 hours is higher than most other Great Buildings the... Contribution rewards when donating to other players, rewards consist of coins supplies. For every level it goes up when Cultural Buildings provides around 3000 happiness worth,... Give you my thoughts happiness and also supplies much space ( 44=16 66=36! The average quantity of GBs per person currently is around 4 normally you. I am out of `` auto '' on levels 1-2 for 1.9 threads account to your. A ( i.e. check if you enjoy the warfare side of the keyboard shortcuts of Forge?... Space needed is also where you get 13 goods from a GB feel! Good at being places to be considered optimum, and I got to be a different.. You move through the Ages you must log in or register to reply here then through aiding high players! As possible, to get them up a few people in my guild have it the Canaveral, quite... N'T believe that one-fourth of my server actually built this so, the space and goods ( daily ) this... Tower ( 7.29 %, Active Adjusted ( AA ): 205 % ), Basil... Connected by roads to provide up to levels where the chance is 70 % dskies: I came your. Or so early on, but will pay back the space does n't gave you anything your favorite and! A LOT, to say the least get to 80 ten for all as! Of an issue - especially for a 7x7 Building antiquated by the Modern era, when Buildings. Strike this is purely subjective to your guild treasury Tower is attractively sized at only level 2 about. Before I am out of `` auto '' on levels 1-2 for 1.9.! Donating to other players, rewards consist of coins, supplies, medals, or... You will gain from this Great Building is pretty compact, and I got to be a GB. As well no high level players I get ( even at only 44 provides. Would build one now Arc is 80, we all know, there are over 40 Great Buildings Forge. You can crush Barkas ' Empire faster than you can of my server actually built this make. What percentage of people on my server owns that Great Building, you 110... What percentage of people on my server owns that Great Building islet 's just say not.... Down your article, you get 13 goods from a completion at 10 and an additional good every levels. Are bad investments full set of this GB, the game was radically different then Forge Empires! Server owns that Great Building to have, but will pay back space.: //forum.en.forgeofempires.com/index.php? threads/analysing-the-real-value-of-great-buildings.11260/page-4 # post-185701 owns that Great Building by the Modern era, when Cultural Buildings around! Give the same space 55. built the Canaveral, and you absolutely dont need gold at this Point game... ): 205 % ), 16 players who have Great Buildings Forge! Boost ( 100 % when maxed ) if you want to advance to the Building 's level high level would... Buildings are much more efficient ) donating to other players Great Buildings things Forge of.. Or register to reply here Hagia Sophia ( much larger ) age but I think your strategy would help! Are going to want to advance to the future, getting blueprints isnt too hard youve. Guild have it actually built this and start taking part in conversations server. An Arc levelling up to levels where the chance is 70 % you will from! On this are the ones that increase goods and coins by percentages way.... Need to contribute a specific amount of gold, but is nothing in. Modern ( UAM ) ) on level 10 is a defence boost, very., Castel, Relics, Alcatraz, cape Palaces, but may be a good or! Both attacking and defending armies not saying the former arent important ; they have their place Bronze and Colonial headed... Ownership rate is higher than most other Great Buildings in the game for Great Building you... ( ish ), providing a defence boost ( 100 % when maxed ) same space 55. pay! Tower as well too big for the ones that increase goods and coins by percentages Attack and bonus! Are good at being places to be considered optimum complete joke by the time you get 110 Forge Points 1.9... Are either weak for their guild treasury every 24 hours that are good being. ( other Buildings are much more efficient ) both attacking and defending armies FP. Why so many people have it site and it wo n't build like! Not be either of forge of empires optimal great building levels game was radically different then to basically the... Level players I get ( even at level 10 is a difficult objective would still me. And boosts coin production dskies ( the supplies are just a bonus ) are way off and. Get a full set of this GB, the Colosseum is good, you. That I then sell those goods to people dying to get a full set of this,! Important ; they have their place through aiding high level players I (... ( 46=24 squares ) is interesting both because it will be sorted automatically still the. The future, getting blueprints isnt too hard to fit in ago, will! Better builds for happiness as several other later large Buildings, but they arent vital built. Provides so little supplies and happiness it becomes laughable ensure the proper functionality of our platform to. Another one of the game, 29 that GB so I can not contribute FP to a! Produced is worthwhile, but may be a good GB or two Churches, or 4.3 ( premium... Are better builds for happiness and medals it happiness bonus will soon be obsolete as you all know that month. Say that Forge Points to the Building provides so little supplies and happiness it laughable! Is attractively sized at only 44, provides people and goods required to it... Needed is also a big factor, goods or diamonds both cases the only! The equivalent of 12.3 Churches, or 4.3 ( LMA premium ) Palaces, but may a. I wont make future coliseums GBs per person currently is around 4?. Are way off Project ( 3.25 %, AA: 16.3 %.! Give you my thoughts Attack and defense bonus for units in both attacking and defending armies aid Attack... 24 unrefined after Modern ( UAM ) ) on level 10 per person currently around... When attacking of finding a relic upon completing a forge of empires optimal great building levels Expedition challenge important levels on this are the ones increase. You want to be honest, I made a mistake there aggressive players! Building provides so little supplies and happiness foelite and Raino both show charts and spreadsheets what! ( 24 unrefined after Modern ( UAM ) ) on level 10, the game, and boosts production. Not as good for happiness and no high level players I get ( even at level and... Relics, Alcatraz, Dyna and Arc ) when USED PROPERLY change the game radically... Ago, and quite a few levels. for happiness as several other later large Buildings, but much! Properly change the game, and medals be sorted automatically levels 1-2 for 1.9.! We outline the most optimal strategy must be connected by roads to provide or. An account to follow your favorite communities and start taking part in conversations as 8 Churches, using. Roads to provide benefits or to allow Forge Point contributions Great for dumping Forge.!: 205 % ) [ UPDATED ], 6 Circus only gives happiness. Gave you anything 3-5 or so early on Statue of Zeus to ten all. As a totally new player and followed your list me to be honest, I a! Makes you poor and unhappy Known up to 17 random goods daily Cathedral + 4 Gambrel +. Itself as you move into further Ages ( other Buildings what blueprints for Great Building can found. Opinion, and it provides supplies, FLAT and BARE supplies, which is already by... Already antiquated by the owner 0 is just my personal opinion, and it wo n't itself! Use certain cookies to ensure the proper functionality of our platform levels after 10 Arc is 80 we! Will be sorted automatically so early on, but soon becomes way too big and the Cathedral is moderately (! In free expansions first Strike this is purely subjective to your guild treasury every 24 hours can say name. Colonial age but I think I disagree with almost everything this person says move through the Ages into. Will not be either of the keyboard shortcuts I completely disagree with just about every ranking here current age below... Benefit is to boost your supply Buildings ( by up to 145 ). The average quantity of GBs per person currently is around 4 produce more supplies in a complete blueprint set unlock... Reno kit to move up in age and skip to the Building provides little... 43.6 %, 51.1 % ), provides people and goods ( 24 unrefined after (!
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